Spryte
| Type | Townsfolk |
| Designer | GrayPockets |
| Example | JSON |
"Be secret and discreet; the spryte favors are lost when not concealed."
Related Jinxes (Open)
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The Boffin does not learn what ability the Spryte has. |
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The Evil Twin & Good Twin are safe from the Spryte. |
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The Spryte does not register as a Townsfolk to the Hagy Bagy. |
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If the Poppy Grower dies, the Spryte does not learn the Minions & vice versa. |
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When the Spy sees the Grimoire, the Spryte registers as a different Townsfolk. |
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When the Widow sees the Grimoire, the Spryte registers as a different Townsfolk. |
Summary
"Each night*, choose a player: they die. You must be "the Demon". You do not know Minions & vice versa. [No Demon & your team wins with "the Demon", +1 Minion]"
The Spryte registers as “the Demon” no matter what happens, even if it is drunk, poisoned, dead, or loses their ability.
The Spryte is a Townsfolk that acts like a good Demon, and swaps default win conditions to their own team.
- The teams' default win conditions swap. If the Spryte is killed, the good team loses. If there are two players left alive, the good team wins.
- The Spryte does not know the Minions, and the Minions do not know the Spryte. The Minions know each other as usual.
- The Spryte is shown three out-of-play good characters to help them hide from the Minions.
- Evil Travellers are still shown the Spryte, but the Traveller does not know that they are the Spryte or another Demon, or good or evil.
If the Spryte is evil during the game's setup because of the Bounty Hunter, the teams' default win conditions do not swap.
The teams' default win conditions do not swap after the start of the game, even if the Spryte changes alignment, dies, loses their ability, or goes out of play.
How to Run
While setting up the game, put the Spryte token and an extra Minion token in the bag, but do not put in an evil Demon. If the Spryte is good, place the GOOD DEMON reminder in the center of the Grimoire.
During the first night, do not show the Minions the Spryte, and do not show the Spryte the Minions. Do show the Spryte 3 not-in-play good characters as bluffs.
Each night except the first, wake the Spryte. The Spryte points at any player. Put the Spryte to sleep. The chosen player dies—put the Spryte's DEAD reminder by the chosen player's character token in the Grimoire and put a shroud on it.
The Spryte is a Townsfolk character and not a Demon character, but it does count as “the Demon”. They register as a Demon for characters like the Fortune Teller, etc. If you aren't sure how this effects a character, review the Notable Interactions.
Examples
The Spryte is one of the last two players alive, the good team wins.
The Spryte kills the entire evil team at night. However, the good team executes the Spryte with three players alive and the evil team wins.
The Witch curses the Spryte at night. The Spryte nominates and dies, and the evil team wins.
Tips & Tricks
- The Spryte is an exciting character to play. You're a good team member who kills in the night, but you can't die or your team loses.
- Spend the whole game bluffing to everyone to hide from the Minions: you receive 3 bluffs at the beginning of the game so it should be easy to blend in with your fellow Townsfolk.
- Tell one or two players that you are the Spryte, to help get their support in staying alive until the end of the game.
- Out to the entire town! Maybe the good team can keep you alive while all the Minions try to get you executed or killed with their abilities.
Bluffing as the Spryte
When bluffing as the Spryte, there are a few things you should keep in mind:
- If you come out as the Spryte, you are likely to be the center of attention for awhile. Be ready to tell everyone what three bluffs you received and why you killed players at night.
- If you are a good character bluffing as the Spryte, you are likely to draw heat from the evil team. Be prepared to be cursed and mad.
- If you are an evil character bluffing as the Spryte, the good team is likely to try to discern whether or not you are the good Demon.
- Bluff as a different character at first. Act like a Spryte would act and be cagey about your true character. After all... a real Spryte would try to hide from the evil team.
- When you're up for execution, come out as the Spryte. Much like the Saint, the town may be wary of executing a Spryte.
- If the real Demon type is discovered or you are outed as not the Demon, have a backup plan for why you were pretending to be the Spryte.
Notable Interactions
- Alsaahir: The Spryte does not count as a Demon for the Alsaahir.
- Artist: If the Artist asks about the Demon, it is referring to the Spryte.
- Balloonist: The Spryte only counts as a Townsfolk character type to the Balloonist.
- Banjoist: If the Banjoist and the Spryte are the last two players alive & either of them are good, good wins.
- Banshee: The Banshee gains their ability if they are killed by the Spryte.
- Bounty Hunter: The Spryte can be turned evil by the Bounty Hunter. If so, the default win conditions do not swap: if the Spryte dies, evil loses & if only 2 players are alive, evil wins.
- Chambermaid: When the Spryte wakes to learn bluffs on the 1st night, this counts as waking due to their own ability for the Chambermaid.
- Choirboy: If the Spryte kills the King, the Choirboy learns the Spryte player.
- Clockmaker: The Clockmaker learns how many steps from the Spryte to the nearest Minion.
- Dreamer: The Spryte only counts as a good character for the Dreamer.
- Engineer: The Engineer cannot create a Spryte, but can change the Spryte into a different Demon character.
- Exorcist: If the Spryte is chosen by Exorcist, they learn the Exorcist & do not wake.
- Flowergirl: The Flowergirl knows if the Spryte voted.
- Fortune Teller: The Fortune Teller detects the Spryte.
- Grandmother: The Grandmother can learn the Spryte as their Grandchild. The Grandmother dies if the Spryte kills their Grandchild.
- King: The Spryte knows who the King is.
- Knight: The Knight knows 2 players who are not the Spryte.
- Lycanthrope: If the Lycanthrope kills, the Spryte does not.
- Magician: The Spryte is unaffected by the Magician, but the Minions are told the Magician is the Demon.
- Monk: The Monk protects players from dying to the Spryte.
- Philosopher: The Philosopher can choose to gain the Spryte ability. If a Spryte is in play, the Spryte remains "the Demon" as well, but cannot kill at night.
- Pixie: The Pixie can be shown the Spryte. If the Spryte dies while the Pixie is mad, the Pixie gains the Spryte ability and the game continues with them as "the Demon".
- Princess: The Princess can stop the Spryte from killing.
- Professor: The Professor can resurrect a dead Spryte if the game did not end with the Spryte's death.
- Sage: The Sage learns one of two players is the Spryte if they are killed by the Spryte.
- Slayer: The Slayer can kill the Spryte.
- Snake Charmer: The Snake Charmer can swap characters & alignments with the Spryte.
- Soldier: The Soldier cannot be killed by the Spryte.
- Virgin: The Spryte is executed if they nominate the Virgin.
- Washerwoman: The Washerwoman can be shown the Spryte.
- Barber: The Spryte can choose to swap characters when the Barber dies.
- Drunk: The Drunk can think they are the Spryte.
- Golem: The Spryte does not die when nominated by the Golem.
- Hatter: If the Hatter dies, do not wake the Spryte together with the Minions. The Hatter cannot create a Spryte, but can change the Spryte into a different Demon character. If using the optional rule, allow the Spryte to pick first.
- Lunatic: The Lunatic cannot believe they are a Spryte.
- Recluse: The Recluse cannot register as the Spryte.
- Boffin: The Boffin gives the Spryte an out-of-play good character ability.
- Cerenovus: The Cerenovus can make a player mad as the Spryte.
- Evil Twin: If the Evil Twin and the Good Twin Spryte are the only two players alive, the game continues.
- Marionette: The Marionette neighbors the Spryte. The Spryte does not know who the Marionette is.
- Mastermind: The Mastermind ability triggers if the Spryte is executed and dies.
- Scarlet Woman: If the Spryte dies while there are 5 players left alive, the Scarlet Woman gains the Spryte ability and the game continues with them as "the Demon".
- Spy: The Spy can register as the Spryte.
- Summoner: The Summoner cannot create a Spryte.
- Xaan: The Xaan can poison the Spryte.
- No Dashii: The No Dashii can poison the Spryte.
- Tokhsisis: The Tokhsisis can poison the Spryte.
- Fiddler: The Spryte chooses an opposing player when the Fiddler is put into play.
- Toymaker: The Spryte must not attack once per game.
- Storm Catcher: The Spryte can be named by the Storm Catcher.



