Frenzy In Darkness

frenzy_in_darkness_logo.png Information

Designer GrayPockets
Special Thanks Scarambelle
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Script JSON
Background With Small Mandala JSON
Background With Title JSON
Dark Background JSON
Light Background JSON
Townsfolk

??
??
??
High Priestess
Snake Charmer
??
??
Cannibal
??
Nganga
Ravenkeeper
??
Poppy Grower*

Outsiders

Mimic
Klutz
Snitch

Minions

Piracuru
??
??
Shroom
Evil Twin

Demons

Lleech
The Mask
Prankster
Cordyceps

Travellers

Thief
Butcher
Deviant
Scapegoat
Voudon

Loric

Bootlegger
Steamfitter

spoiler.png Spoiler Alert: This script contains secret characters: read ahead at your own peril.

Synopsis

They strike, wrap around you. Hold you tighter than your true love. And you get the privilege, of hearing your bones break before the power of embrace causes your veins to explode.

This river can kill you in a thousand ways, like a… Frenzy in Darkness.

Gameplay

Frenzy in Darkness is a stressful dip into a river of deception and death. Many players will be in situations they would rather not be, forced to play along with the other team. Hopefully they can extricate themselves before it's too late.

Expert. Recommended for players able to stay calm in stressful situations. Just because your presence helps your team, doesn't mean it helps you.

Townsfolk

??
??
Nganga
??

Outsiders

Mimic

Minions

Piracuru
??
??
Shroom

Demons

Travellers

Loric

Bootlegger Special Rules

Let your players know the Bootlegger special rule(s) at the beginning of the game, whether or not Bootlegged characters are in play.

Townsfolk
  • Nganga is a homebrew character.
  • The Placid Poppy Grower optional rule is in play: "If the Poppy Grower becomes drunk, poisoned, or leaves play, Minions & Demons learn who each other are that night."
Outsider
  • Mimic is a homebrew character.
Minions
  • Piracuru is a homebrew character.
Demons
  • Cordyceps is a homebrew character.
Loric

Steamfitter Special Rules

Let your players know the Steamfitter secret characters at the beginning of the game, whether or not Steamfitted characters are in play.

Townsfolk
  • ?? is a secret character.
  • ?? is a secret character.
  • ?? is a secret character.
  • ?? is a secret character.
  • ?? is a secret character.
  • ?? is a secret character.
  • ?? is a secret character.
Minions
  • ?? is a secret character.
  • ?? is a secret character.
  • Shroom is a secret character.
Demons
  • Lleech / ??: The Lleech chooses a host before learning bluffs.
  • The Mask is a secret character.
  • Prankster is a secret character.

Storyteller Tips

If a Mimic, ??, or Cannibal gains the Evil Twin ability, show that player as the Evil Twin to the Good Twin.

If the good team is losing, keep the Mimic drunk. If the Mimic Fanzazz is killed by the real Demon, just drunk the Mimic and let them die.

A Mimic can be drunk on Night 1 to have an ability appear on later nights, especially an Evil Twin ability.

If the Cordyceps is executed while they know their Host is a Klutz, they need to claim Klutz.

If a Lleech gets created (via Snake Charm or otherwise), have them pick their new host before performing any other action. That way you know if those other actions should be poisoned.

If the Cannibal eats a good player next to the Shroom, they are poisoned.

If the Cannibal eats an evil player next to the Shroom, they probably gain their bluffed ability.

If the Cannibal eats a player who claimed Klutz, they must claim Klutz, even if they did not gain the Klutz ability.

If the Cannibal gains the Klutz ability via the Shroom, but the owner does not claim Klutz, they do not have to claim Klutz.

  • If they claim Klutz as a bluff, it could still end the game.
  • Change Notes

    2.1.1
    • Added "Drunk" reminder token to Mimic.
    • Added flavor text to some characters.
    2.1.0
    • Revamped the Mimic.
    • Updated night order instructions.
    • Add Lleech / ?? jinx.
    2.0.1
    • Updated json to add a mushroom.
    2.0.0
    • Replaced the Bishop with the Thief.
      • This script has a hard enough time getting the right character nominated, the Bishop gets exiled super fast. The Thief is more setting-appropriate and can cause a well-timed vote modification.
    • Replaced the Judge with the Deviant.
      • The Judge is broken with Evil Twin. Even with a Poppy Grower it's too dangerous; just need to remove it. I would rather replace this with a homebrew, but I have no ideas atm and no time before VegasCon.
    1.2.1
    • Updated Cordyceps night order instructions.
    1.2.0
    • Nganga revamped.
    • Removed the optional rule for Nganga.
    1.1.0
    • Updated Nganga, Piracuru, and Lleech night order instructions.
    • The Mimic can cause or prevent the end of the game.
    • The Cordyceps host cannot kill Minions.
    1.0.1
    • Updated Cordyceps night order instructions.
    1.0.0
    • Added Nganga, Mimic, Piracuru, Cordyceps, and Steamfitter homebrew characters.
    • Added ??, ??, ??, ??, ??, ??, ??, ??, ??, Shroom, The Mask, and Prankster secret characters.
    • Added the optional rules for Poppy Grower and Nganga.

    Disclaimer
    This almanac is unofficial fan content for Blood on the Clocktower; it is not affiliated with or endorsed by The Pandemonium Institute Pty Ltd.
    Blood on the Clocktower is Trademark™ of Steven Medway and The Pandemonium Institute Pty Ltd.
    Copyright © 2025 GrayPockets. The Pandemonium Institute Pty Ltd may take copyright of any content of this almanac at any time.