Prankster

spoiler.png Spoiler Alert: This is a secret character: read ahead at your own peril.

Icon fanzazz.png Information

Type Demon
Designer Secret
Example JSON

"A jester unemployed is nobody's fool!"

Appears in frenzy_in_darkness_logo.png

Related Jinxes

Summary

"Each night*, choose a player: they die. 1 good player knows you are 1 of 2 players. If executed while a Minion lives, evil wins."

The Prankster is a danger to either team at any given time, and very much so for themself.

  • If the Prankster dies for any reason, the team they are currently on loses.
  • It is quite possible that the entire evil team is dead. However, the town might still mistakenly execute the Prankster.
  • If the Prankster becomes drunk or poisoned and are then executed, good wins because the Demon is dead.

How to Run

Each night except the first, wake the Prankster. The Prankster points at any player. The chosen player dies—put the Prankster's DEAD reminder by the chosen player's character token in the Grimoire and put a shroud on it. If the dying player’s alignment is different from the Prankster’s alignment, rotate the Prankster’s character token—right side up for evil, upside-down for good—to match this player’s alignment. Give the Prankster a thumbs-up or a thumbs-down (indicating their new alignment), then put the Prankster to sleep.

If the player a Prankster kills is registering as a different alignment, match the Prankster's alignment to the target's registered alignment.

Examples

The Prankster attacks and kills the High Priestess, and turns good. The next night, the Prankster attacks and kills the Evil Twin, and turns evil.

The Prankster attacks and kills the Snitch, who is registering as evil because of the Shroom. The Prankster turns evil.

The Prankster is good. The Witch choose to curse the Prankster in the night. During the day, the Prankster nominates a player and dies. Good loses.

Tips & Tricks

  • Tell the Minions you are a different Demon. If the Minions discover you are the Prankster, they will be paying close attention to the players you are killing. Beware! They may attempt to get you executed or kill you with an ability while you are good.
  • Work with the evil team! As long as you carefully plan who you kill at night, you can stick to the evil team by the end of the game. Consider sinking a kill so you don't switch teams.
  • Work with the good team! You know who the Minions are! If they believe you, you can win with them!
  • You have a great opportunity to play both teams against each other! Is your current team losing? Consider switching teams on the final night.

Fighting the Prankster

  • If you discover the Prankster is the Demon, attempt to get them to work with your team. After all, they have a choice to make every night.
  • If the Prankster has killed a member of your own team, keep them off the block! If you execute them, you will lose even though they are the Demon.
  • If you're a Minion, attempt to find out which Demon you are working with. If they start killing Minions, they might be a Prankster! Of course, if they are, don't kill them the very next day!

Disclaimer
This almanac is unofficial fan content for Blood on the Clocktower; it is not affiliated with or endorsed by The Pandemonium Institute Pty Ltd.
Blood on the Clocktower is Trademark™ of Steven Medway and The Pandemonium Institute Pty Ltd.
Copyright © 2025 GrayPockets. The Pandemonium Institute Pty Ltd may take copyright of any content of this almanac at any time.