Shroom
Spoiler Alert: This is a secret character: read ahead at your own peril.
Related Jinxes (Open)
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If the Storyteller gains the Shroom ability, a living Minion gains the Shroom ability in addition to their own ability, and learns this. |
Summary
"Your neighbors falsely register to good players' abilities."
The Shroom causes misinformation for their neighbours, which can cause disastrous mistakes.
- Unlike other forms of misregistration, the Shroom's neighbours must be misregistered.
- This will take the form of alignment, character type, character, or status.
How to Run
During Setup, place the REGISTERS FALSE in front of the Shroom's neighbours.
For all abilities, the Shroom's neighbours register falsely.
When you have many options, such as characters or character types, you can choose how they misregister. For binary effects such as sober or drunk, you must register this character as the opposite.
Examples
The Flowergirl is shown a yes, because the Shroom's neighbour voted, even though the Demon did not.
The Nightwatchman is sitting next to the Shroom. In the night, the Nightwatchman uses their ability on the Oracle. The Oracle is shown that the Nightwatchman is the Illusionist.

