Madcap

madcap.png Information

Type Fabled
Designer GrayPockets
Example JSON

"Sailor, Exorcist, Innkeeper, Tea Lady, Pacifist, Fool, Professor, Goon, Devil's Advocate, Mastermind, Zombuul; I have a date in an hour. …Let's do this!"

Summary

"The Storyteller moves the game forward at a rapid pace."

Use the Madcap to warn players that this game will move quicker than most.

How to Run

Declare that the Madcap is in play before setting up the game.

Run the nights and days quickly with fast discussions and nomination periods.

This fabled should only be utilized by experienced Storytellers that know their script well.

Examples

The Storyteller declares that the Madcap is in play at the start of the game.

The Storyteller runs a 15 player game of Bad Moon Rising in under an hour. Everyone is delighted except the Zombuul who was executed 4 times.

Explanation

The playtime of a Blood on the Clocktower game can range from 10 minutes to 3 hours long depending on Storyteller experience, player count, and script.

The Madcap lets the players know that the Storyteller intends to run a fast game.

Disclaimer
This almanac is unofficial fan content for Blood on the Clocktower; it is not affiliated with or endorsed by The Pandemonium Institute Pty Ltd.
Blood on the Clocktower is Trademark™ of Steven Medway and The Pandemonium Institute Pty Ltd.
Copyright © 2025 GrayPockets. The Pandemonium Institute Pty Ltd may take copyright of any content of this almanac at any time.