Ripper
Summary
"If there is no execution during the day, a player might die."
Use the Ripper to avoid an impasse in the game when players don't execute and Demons can't kill.
How to Run
While setting up the game, declare that the Ripper is in play.
At the end of the day before dusk, if no execution occurred, a player might die- declare that the player died before players go to sleep.
The Ripper usually kills good characters with lower ongoing impacts.
Examples
Because of the Organ Grinder ability, the town was unable to collaborate and execute a player. The Storyteller kills the Clockmaker, and everyone goes to sleep.
Explanation
While this Loric character was specifically tailored to Gray Nights, it could be useful on any script where the Demon(s) do not kill.


